Outfit and hair switcher for VRChat avatars: exclusive outfits with piece toggles, colors and looks, absorbs outfit menus, generated non-destructively at build time through NDMF and Modular Avatar.
moe.tsiyuki.wardrobe
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TsiYuki Core
Shared editor code every TsiYuki VRChat tool uses: UI language and localization, the common inspector look, undo-safe edits and NDMF error reporting.
moe.tsiyuki.core
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Yuki Material
Non-destructive material editing for VRChat avatars: give a material slot several looks, and switch between them from one menu that reaches across objects — the hair and the ears at once. Applied at build time through NDMF, without duplicating the material asset into your project.
moe.tsiyuki.material
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Yuki Follow
Objects that stay on a mesh surface while its blendshapes change, outfits that follow the body's blendshapes, and parts that shade like the body at their seam, applied non-destructively at build time through NDMF.
moe.tsiyuki.follow
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Yuki NonToon Converter
Non-destructive lilToon to NonToon material conversion for VRChat avatars, applied at build time through NDMF.
moe.tsiyuki.nontoon
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Yuki Menu
See and control the menu your avatar actually ends up with. Every tool installs its own menu by its own rules; this shows the finished result and lets you set how it is paged, so a wheel is never crammed to the VRChat limit unless you want it to be.
moe.tsiyuki.menu
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TsiYuki Core Animation
Animator building blocks shared by TsiYuki tools that generate FX layers.
moe.tsiyuki.core.animation
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TsiYuki Core Texture
Texture compositing shared by TsiYuki tools that bake materials and textures.
moe.tsiyuki.core.texture
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TsiYuki Core Menus
Modular Avatar menu building and placement shared by TsiYuki tools that generate menus.